Thread: Snap Mode
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Old February 6th, 2008, 09:31 PM
Aurelius Aurelius is offline
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Join Date: Jul 2006
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Your STL probably has enough points to really slow down a already challenged snapping engine, so you may want to rethink your approach. I have for example cleaned up STL files and produced some very nice renderings once a few smoothing issues were addressed. Another idea is to slice up the STL to establish edge loops shapes and sub sets of the model that are more managable. Just some thoughts.
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