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TIN made of polylines - how to convert to a renderable surface?
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July 5th, 2006, 04:48 AM
squeakstar
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ok, i've come across the REGION command which seems to give the triangles solidity, they are rather jaggy though.
is there a way to combine all the triangles into a
whole
surface so phong shading would create some smoothing??????
cheers...
squeakstar