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Old September 3rd, 2009, 09:16 AM
Priddy Priddy is offline
Junior Member
 
Join Date: Sep 2009
Posts: 1
Default New Guy! need help

I have an .obj file of a building that i have created in max with a single texture file that was created in Ultimate Unwrap 3d.

I first created my object in max, exported it as .obj, took it into Ultimate unwrap, unwrapped it, then took it to Photoshop and painted on my texture and re-applied it in Max. so i have a model and a single .bmp texture image.

My question is I have scaled down my model so it can be printed on a 3d printer. What I would like to do is once the model is printed take the texture that I created and print it on an adhesive paper and apply it as a sticker.

Is it possible to scale the texture to the same size as the model? so when i have the printed model I can take the .bmp image and apply is as a sticker?

Thanks!!
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