The table below lists some of the more common methods of constructing curve geometry in a 3D CAD system. Our emphasis here is to provide tips for curve construction that can ultimately affect their usage in a solid model. The following list of tips are keyed to their applicable curve technique in the table.
3D Curve Tips- Curve endpoints that are required to connect should always remain coincident.
- Concatenated (joined) curves should not deviate from their disjointed curve paths. Look for deviations close to their joined endpoints.
- Local curve modifications should not unknowingly affect associated curves and surfaces.
- Be aware that some curves are approximations such as those generated from the intersection of two surfaces or the result of a curve projected onto a surface.
- It is preferred that curves be generated from existing curves and surface boundaries whenever possible.
- Reference curves not used in construction should be kept on a separate layer.
- Techniques that maintain curvature and tangency with other curves are recommended.
- Large offset distances of fluctuating curvatures can produce unexpected results.
- Only curve deviations within specified geometry tolerances are acceptable.
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