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model facade of building

kv1

Newbie
Hello, I need to model the facade of a neo- renaissance house for a larger scene. I currently have a lot of polysurfaces that are not united into one solid and I'm wondering how to give depth to the model. How do I join these into solid so I can move faces, causing changes throughout the entire model, not just one polysurface.




can someone please provide me with some guidance?
 

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