I have an .obj file of a building that i have created in max with a single texture file that was created in Ultimate Unwrap 3d.
I first created my object in max, exported it as .obj, took it into Ultimate unwrap, unwrapped it, then took it to Photoshop and painted on my texture and re-applied it in Max. so i have a model and a single .bmp texture image.
My question is I have scaled down my model so it can be printed on a 3d printer. What I would like to do is once the model is printed take the texture that I created and print it on an adhesive paper and apply it as a sticker.
Is it possible to scale the texture to the same size as the model? so when i have the printed model I can take the .bmp image and apply is as a sticker?
Thanks!!
I first created my object in max, exported it as .obj, took it into Ultimate unwrap, unwrapped it, then took it to Photoshop and painted on my texture and re-applied it in Max. so i have a model and a single .bmp texture image.
My question is I have scaled down my model so it can be printed on a 3d printer. What I would like to do is once the model is printed take the texture that I created and print it on an adhesive paper and apply it as a sticker.
Is it possible to scale the texture to the same size as the model? so when i have the printed model I can take the .bmp image and apply is as a sticker?
Thanks!!