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Editing geometry in perspective


New member
When I'm chamfering a edge or beveling a poly... in perspective my selected tool is incrementing really fast and I am not able to make small adjustments. My unit setup is 1 inch = 1 unit, using generic units. In any other views I can make small adjustments fine. Is there a way to change how the perspective view behave or should I get use to model in user view?
Hi Barnard,
Shift dragging a slider should increase sensitivity where as Ctrl drag has the opposite effect.
To EDIT: It is ALT - Drag. Or just get into a non-perspective view.

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