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Problem with texture mapping

karmoh

New member
Hi!
I have an example 3D model exported from my Civil application, with an 5 m gridded mesh, and som building pads and houses. The terrain is textured with an orthophoto from the civil application. The problem is the faces that connect the cut/fill surfaces of the building pads to the terrain. Theres something wrong with the texture mapping, and I cant figure out how to fix it.
It seems it maps the whole ortho-texture in each of the connecting faces.
Anyone have any ideas how to fix this in Rhino?

Thanks in advance:)
Link to 3DS-file: here

faces.jpg
 

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