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Swept shape on path doesn't sweep the way I want it to...


I know I'm just missing something simple here.

I've created an open spline on the top plane...

I then create a sketch on the right plane consisting of a line and a spline.

The top vertex of the second sketch is Coincident to the first vertex of the first sketch.

I then try to create a swept surface using the second sketch as the profile and the first sketch as the path...
Things go somewhat fine from here... the profile sweeps along the path, but doesn't spin around the way I want it to... see the image here.


So how would I accomplish this?