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I have tried a sketch driven pattern from 3D points, but the feature still patterns on a plane. A curve driven pattern will work on my non-planar face, though. Thanks for the idea! I need several thousand dimples in my texture so I'll keep looking for a method that requires less clicking and less crashing
I tried the library part feature and found that I can only insert the dimple feature on a planar face. I then tried creating a library part that I can insert and then cut from my main body. I would like to drop the origin of my library part, a sphere, onto a sketch point but imported bodies don't bring all of their properties with them so I can only relate its face to a sketch point. What I'll probably end up doing for this mold is get it shop peened, etched, or machine each dimple by hand with a die grinder. I would prefer a random pattern anyway.